About the Talk

Mental mapping: Understanding your space

How to guide players and also make sure that they understand the level.

About the Speaker

A professional level designer whose passion extends to game design as well. With over five years of experience ranging from mobile, indie and now currently AAA titles, like The Division and others, Max is constantly trying to learn and push levels even further not only to immerse players but also to create an emotional response to the worlds they will explore. Max craves to be at the forefront of this new era of games.